10 Years in Film and Television

10 Years in Film and Television

10 YEars!

It has been over 10 years since I started in ‘Film & Television” & that has added great value as to how we approach #virtualreality & #augmentedreality! Many have asked me: “Ed, why don’t you just stick to #vrar ?” Are you kidding me? #storytelling#storyboarding#filmproduction#directing & all of the wonderful features of traditional #filmandtv is part of what brings XR to life! What’s a #360video shot without a #soundtrack in the background, or having #actors interact with VR Camera Rigs? A shout out to Claudia Limon & ? Joe Canon as we prep for a fantastic #filmshoot for the one and only Brad J. Lamb! It may not be a VR Shoot today; but it’s so much fun making dynamic videos!

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XR in the Media Industry

XR in the Media Industry

Written by Ed Limon

Building the future

2026 has been a big year for XR, and we’re only halfway through.

Apple, Google, and Meta are all moving in the same direction at the same time. Enterprise investment is growing. Smart glasses are becoming something people actually want to wear. The industry is shifting in real time and it’s worth paying attention to.

We put together a quick breakdown of the biggest moments in XR right now. Tap to view post!